Level Builder changing AngularVelocity field
by Teck Lee Tan · in Torque Game Builder · 09/10/2006 (11:36 am) · 0 replies
Noticed something odd while trying to fix up some code I'm working on. If you're setting an object's angular velocity in onUpdateScene(), or in a fast looping schedule, quitting back to the Level Builder will result in the object's Angular Velocity field having changed to that value.
This doesn't happen if you set a one-time angular velocity, however.
This doesn't happen if you set a one-time angular velocity, however.
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