Building the World of Warcraft
by Eric Forhan · in Game Design and Creative Issues · 09/08/2006 (7:00 am) · 1 replies
A transcript of Rob Pardo's very interesting and informative AGC keynote speech on design-to-implementation of WoW:
www.raphkoster.com/2006/09/06/agc-rob-pardos-keynote/
www.raphkoster.com/2006/09/06/agc-rob-pardos-keynote/
About the author
Torque 3D Owner James Spellman