Does the RTS starter pack include fog of war?
by Wolf Dreamer · in Torque Game Engine · 09/07/2006 (8:44 pm) · 2 replies
I did a search, but every topic that came up was
Does the RTS Starter Pack come with a fog of war option?
If not, can one be easily implemented?
I'm probably going to buy it and the Torque engine, if I can do fog of war, since searching about has led me to believe it can do everything else I require for my Real Time Strategy game.
It is my understanding that as low as the polygon count of the models aren't too high, you can have a large number of them in the multiplayer game at a time, without problems.
I have read that pathfinding is a serious problem with it, you having to program that in yourself. Anyone got any information about that? Is setting waypoints difficult to add in?
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Does the RTS Starter Pack come with a fog of war option?
If not, can one be easily implemented?
I'm probably going to buy it and the Torque engine, if I can do fog of war, since searching about has led me to believe it can do everything else I require for my Real Time Strategy game.
It is my understanding that as low as the polygon count of the models aren't too high, you can have a large number of them in the multiplayer game at a time, without problems.
I have read that pathfinding is a serious problem with it, you having to program that in yourself. Anyone got any information about that? Is setting waypoints difficult to add in?
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#2
09/07/2006 (9:22 pm)
How do you do fog of war anyway? do you use an alpha map and light the region based on that? hmmm...
Torque Owner Ian Roach
1) There is no fog of war with the pack, but once you access the rts forums there are fog of war resources (no idea how well they work)
2) There is no real ai, just some basic pathfinding (move to this location, attack this). However they arent smart, i.e they will traverse up massive hills e.t.c , so a little work would be involved for what you want. However once again there are a ton of resources in the forums for such a thing
In fact the private forums have a ton of useful stuff you might find useful,Such as build queues, resourcing e.t.c
So if you willing todo a little bit of coding work (and there is already a ton done for you), then i would recommend the rts pack. If you want a typical rts game its a great resource, if you want a torque fps but with rts elements packed in , then you will have todo alot of work.
Like i said i havnt used it much lately so others can probably give you more precise answers