Wheres the lighting kit files
by Michael Branin · in Torque Game Engine Advanced · 09/07/2006 (6:45 pm) · 9 replies
Ok I just updated TSE through WINCVS again to make sure but Where are all the lighting kit files? It will not compile stating that it can not located any of the SG* files that come with the lighting kit so I did a serch to make sure and sure enough theres no sg* files anywhere in the solution
#2
Engine/scenegraph/lightManager.h contains the following lines:
example/common/server/lightingSystem.cs contains the following lines:
Is there an estimate on when this dependency will be removed (or otherwise corrected)?
Tom
09/07/2006 (6:58 pm)
TSE seems to now depend on a lighting kit, which does not update from the tse trunk in CVS. Now TSE won't compile. Is there a way to get the lighting kit? Is this an extra add-on that must be purchased to get TSE to work, now?Engine/scenegraph/lightManager.h contains the following lines:
// until we delete this file... #include "lightingSystem/sgLightManager.h"
example/common/server/lightingSystem.cs contains the following lines:
//load precompiled...
%path = %basepath @ "*.dso";
echo("");
echo("//-----------------------------------------------");
//echo("Synapse Gaming Lighting Pack");
echo("");
echo("Loading light datablocks from: " @ %path);
%file = findFirstFile(%path);Is there an estimate on when this dependency will be removed (or otherwise corrected)?
Tom
#3
09/07/2006 (7:25 pm)
The "lighting kit" is now the only lighting system in TSE, so you can't remove the dependency. You should repull ALL of TSE to a new directory - that way you will get ALL of the files, including the lighting system.
#4
09/07/2006 (7:30 pm)
Jaimi, is right - the files related to the lighting system are part of TSE. Try pulling down the latest TSE from cvs into a clean directory, verify the build compiles, and then merge in any changes you've made.
#5
09/07/2006 (7:35 pm)
@John, what version on cvs should I be pulling? I've apparently become "cvs-challenged" in the last year and have been having a heck of a time getting a complete version set, i.e. Release_0_4_0, Release_0_4_5, etc.
#6
09/07/2006 (7:59 pm)
Hi James, you need to pull down HEAD, which it should automatically do if you don't ask for a specific revision.
#7
A fresh checkout from CVS did the trick; I guess cvs update had a problem with the new directory structure. Thanks!
Tom
09/07/2006 (8:10 pm)
@JohnA fresh checkout from CVS did the trick; I guess cvs update had a problem with the new directory structure. Thanks!
Tom
#8
09/07/2006 (8:12 pm)
Well, that would be too obvious, John, wouldn't it? =P
#9
09/08/2006 (3:22 am)
Anytime you do an update, make sure you've checked off 'grab clean copy' and 'create dirs'. CVS really isn't braindead, its just very obtuse.
Associate Jaimi McEntire
King of Flapjacks
I recommend to make a new directory,and pull ALL of the files to the new one. It sounds like your files didn't all get updated.