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Multiple terrain in TSE...???

by Chan Chi Kit · in Torque Game Engine Advanced · 09/06/2006 (11:26 am) · 1 replies

I have created 4 terrains/mission in TGE with squaresize of 8, but now, I have just purchased TSE and want to merge all of my terrains/mission into 1 terrain/mission in TSE. Since TSE supports hugh terrain, I would like to change the squaresize to 4 in TSE to enhance terrain texture resolution...

I knew that both L3DT and Terragen are great softwares to create terrains, but I would like to keep the terrains created in TGE, I just want to merge them in TSE.

The hightmap of terrains exported in TGE is green, and the hightmap created in L3DT or Terragen is grey, how can I merge all of 4 hightmaps created by TGE into 1 hightmap in L3DT or Terragen?

Are there any tutorials about adding L3DT/Terragen Terrains to TSE...???

Thanks ~~~

#1
09/06/2006 (11:41 am)
Quote:
The hightmap of terrains exported in TGE is green, and the hightmap created in L3DT or Terragen is grey
Just use PhotoShop or another similar piece of imaging software to open your (green) heightmap and convert to greyscale. Make sure that you have at least one pure white pixel, and one black pixel. If you don't have either, adjust the image's levels (in Photoshop, just use Image:Adjustments:Auto Levels), and reconvert it to a RGB image.

If you're planning on exporting your four TGE terrains into heightmaps and then merging them into one heightmap I wish you luck =)

For one the terrains wont tile nicely, they will not match up to each other at all. Secondly TSE's legacy terrain is no different than TGE's so it won't be able to handle a 1024 x 1024 heightmap and thirdly using a terrain size of 4 in TSE will result in all of the same problems with doing it in TGE.

You're really over complicating things and going about it in the wrong way, in my opinion. Just create a fresh new Atlas terrain in TSE and move on.

-Tim.