Game Development Community

Mac 1.1.1

by Ryan McKenzie · in Torque Game Builder · 09/04/2006 (5:55 am) · 5 replies

I get the feeling that TGB 1.1.1 for mac is not quite finished. It lacks the same fetures in the windows version. One example is the new tilemap builder, as we know the new feature is making and editing tile layers in the level builder. Apparently as far as i'v found out you can only create a new tile layer onto the scene but I havn't figured how to actually add the tiles on it. I've heard of other problams aswell.

So my theory is the mac version isn't fully complete.
Anyone agree, know the reason or could report other problems that have occured please submit a reply.

#1
09/04/2006 (8:48 am)
I'm using the mac version, and the integrated tile builder is available in the same place as the windows version (select the layer and click on the [edit tile layer] button in the edit tab). If it isn't showing up for you, you need to clear out your TGB directory completely and reinstall.
#2
09/04/2006 (9:15 am)
Aw, that would explain.

Thanks
#3
09/04/2006 (5:19 pm)
It's complete. In fact, it has one new feature that the windows version doesn't have.
#4
09/04/2006 (5:56 pm)
I just got the Mac version and the problem I have is when I set a game to full screen
1024x768 none of the commands on top work. If I click on "File","Edit","Project","View" or Help
nothing happens. They just don't respond.

it works perfectly when the "FullScreen" checkbox is empty.

Please help :o)
#5
09/05/2006 (1:34 pm)
@George: check the bugs forum, that's been reported.