Texture Animation?
by Caleb Child · in Technical Issues · 09/03/2006 (8:24 pm) · 2 replies
(disclaimer: I'm still pretty new to Torque)
Is it possible to (and how do I) have animating textures? I recall seing that being one of the benifits talked about with the TSE, but it shouldn't require something that advanced to do.
I just would want some multiple frames for a texture and have the object cylce through those frames at a given rate. So what would I have to do to get this?
Is it possible to (and how do I) have animating textures? I recall seing that being one of the benifits talked about with the TSE, but it shouldn't require something that advanced to do.
I just would want some multiple frames for a texture and have the object cylce through those frames at a given rate. So what would I have to do to get this?
About the author
http://calebchild.boldlygoingnowhere.org/caleb/
#2
or is there other ways, like a feed from a stream or socket?
11/24/2006 (7:22 pm)
Isn't that essentially a spritesheet, aka contact sheet of the frame sequence stuffed into a single image file? (a PNG for example) ?or is there other ways, like a feed from a stream or socket?
Torque Owner Paul /*Wedge*/ DElia