Deformation / cutting
by Daniel Roden · in Torque Game Engine · 09/03/2006 (7:45 pm) · 2 replies
Any resources or guides to deforming / tunneling / cutting objects into pieces using torque?
I looked around but everything i found was for terrain generation...
Thanks,
Dan
I looked around but everything i found was for terrain generation...
Thanks,
Dan
About the author
#2
wouldnt it just be a matter of winding throught the verticies of each seperate part and creating a new mesh based on that? are there resources on this or can you direct me to aplace to start (a few function calls or what not)?
Thanks,
Dan
09/04/2006 (12:25 pm)
Can i deform objects in torque by manipulating the vertices directly?wouldnt it just be a matter of winding throught the verticies of each seperate part and creating a new mesh based on that? are there resources on this or can you direct me to aplace to start (a few function calls or what not)?
Thanks,
Dan
Torque Owner Demolishun
DemolishunConsulting Rocks!