Camera orientation
by Daniel Roden · in Torque Game Engine · 09/03/2006 (6:13 pm) · 2 replies
I created a model with a joint for the camera well above the model. this gives me part of the effect i want but i want the camera pointed down. is this something i can do in milkshape (how) or something in code (where do i start?)
Thanks,
Dan
Thanks,
Dan
About the author
#2
09/03/2006 (6:51 pm)
Thanks ill mess around in there. recompiling sucks tho. 2 minutes + on a 2ghz pentium M with 2 GB of ram :(
Torque Owner Paul /*Wedge*/ DElia