GUI loading on a timer
by William Motta · in Technical Issues · 09/02/2006 (5:22 pm) · 0 replies
Im currently working on an RTS project and the designer wants
1) the gui to move from offscreen up to the position when the game loads
2) the buttons to appear 1 at a time
3) having a moving background on the opening menu
the issue im having is how to make sure it doesnt loop itself
since its an rts the buttons will be hidden when another character is selected or the player goes into a different folder for example
the gui loads with attack stop move build and advanced build, when the player presses build the menu will be replaced with buttons used to build stuff.
if anyone has any ideas either theory or actual hard script please respond
1) the gui to move from offscreen up to the position when the game loads
2) the buttons to appear 1 at a time
3) having a moving background on the opening menu
the issue im having is how to make sure it doesnt loop itself
since its an rts the buttons will be hidden when another character is selected or the player goes into a different folder for example
the gui loads with attack stop move build and advanced build, when the player presses build the menu will be replaced with buttons used to build stuff.
if anyone has any ideas either theory or actual hard script please respond