Game Development Community

Game Programmer's Guide to TSE?

by Dark Tengu · in Torque Game Engine · 09/01/2006 (9:08 pm) · 4 replies

Maybe this is totally unrealistic but...I think that it would be great for an updated version of GPGT using TSE. The main portion of the book could be the same, just change the water, editors, and materials. I would pay for this book in a heartbeat.

#1
09/01/2006 (10:48 pm)
I think it would be too early for this. There is much to do on TSE, despite the recent chatter.
#2
09/11/2006 (10:03 am)
I second your call Marcus...

i'd like to see such a book... as soon as is practical...

--Mike
#3
10/27/2006 (1:34 pm)
Thanks for you confidence guys. That is on my wish list too, but I'm somewhat bandwidth limited:

Day Job + Working On Vol 2 + Working On (un-named) TGB Starter Kit == > 24 hours

:)

However, I hear you. Believe me, I hear you and this really is on my ("Good ideas to do" list).

www.hallofworlds.com/how.ico Hall Of Worlds - For Gamers
EdM|GPGT
#4
05/15/2007 (10:06 pm)
Would-be tidy... :)