Game Development Community

Problems with CVS and software versions

by Azazel Thoth · in Torque Game Engine Advanced · 08/30/2006 (12:54 pm) · 9 replies

So I am trying to set up a new pc to get the TSE head from GG. The problem is that I could only find a newer version of WinCVS than the instructions are based on. When I run it all I get is an error that the server failed to respond properly. When I log in and when I try to checkout. So I tried tortoise. Same message. The server did not respond.

I've searched on cvs, tse, trouble, error, etc. and I can't find anything similar to my problems since they all seem to be using other versions.

I'm using the cvsroot=:pserver:mylogin:mypwd@cvs.garagegames.com:/cvs/tse

Can anyone recommend a solution? Am I missing something obvious? Could it be my connection here?

#1
08/30/2006 (1:20 pm)
Yeah!

GG Provides the download for you....its on this page....

http://www.garagegames.com/docs/tse/general/ch01s04.php
#2
09/18/2006 (11:02 am)
Could I humbly request that someone updates the "getting started" documents in the TDN with new instructions for installing and using WinCVS? There is a HOWTO at www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8067, but it is over a year old, and doesn't match the latest WinCVS interface (2.0.2.4). In particular, how the program uses the CVSROOT information has changed significantly.

I was able to do some fiddling and get it all working, but it would be nice to have an instruction set that is more accurrate and up to date. As a relatively novice WinCVS user (and advanced computer user), I can tell you from experience that WinCVS is a little daunting to learn, and having to figure out what needs to be done (you know, using my brain) isn't exactly much fun. I'm sure new users would much rather get on to playing with TSE code instead.
#3
09/21/2006 (12:16 pm)
I just tried downloading version 1.3 of WinCVS from the GG link mentioned above and am getting a dead link.

Does anyone know where to pickup version 1.3 of WinCVS?
#4
09/21/2006 (12:32 pm)
In my experience, it would be more advantageous to use the most recent version (2.0.2.4). Once you figure out the changes, its a better program to use.

The key changes from the documentation are as follows:
1) In Preferences, set a home directory to where you want your source code downloaded to.
2) Ignore the stuff about setting the cvsroot in preferences.
3) Hit Admin >> Login. This is the first place you use the cvsroot. Enter ":pserver:YourLoginName@cvs.garagegames.com:/cvs/tse"
4) Enter your password when prompted. Wait for the console at the bottom to say it exited normally with 0
5) Remote >> Checkout module. Module name on server is "tse". Enter the same CVSROOT down below.
6) Click OK, and you should get your code.


There you are... there's the updates needed for the TDN pages.
#5
09/21/2006 (1:03 pm)
I added a section in the setup on TDN.
Feel free to make changes.

(edit: mentioned TDN)
#6
09/21/2006 (2:00 pm)
I'm getting the following error message when I try to login:

cvs [login aborted]: The :ext: protocol does not support the login command

Any ideas what I'm doing wrong here?
#7
09/21/2006 (2:12 pm)
No need for :ext

-----------------------
From the Remote menu, and clicking Checkout Module...

Module Name:
tse

This is what I have in my cvsroot: (nothing else)
:pserver:username@cvs.garagegames.com:/cvs/tse

of course, replace usename with real username.

Nothing is filled out in Update Options or the Merge Options tabs.

Defaults used in the Globals tab, except for compression level, set to 3.

--------------
#8
09/21/2006 (2:22 pm)
Thanks Guys! My mistake, missed typing the leading colon.
Works great now! :)
#9
09/21/2006 (5:34 pm)
The ftp was down for a while, it's back up if you want the 1.3 copy.