XSI dts Exporter?
by Musashi · in Game Design and Creative Issues · 08/30/2006 (6:23 am) · 23 replies
The Softimage XSI exporter seems to be taking its time, I was told by someone that the promised release was last october. I know the person working on it has made a 3ds max exporter and that has taken his time. Its the XSI exporter that has put it in my head that its the next tool I am going to buy. (Simply because I am a native C4D user, its this, that is making me think, get XSI instead of upgrading C4D and getting MS3D)
October was quite a while a go, so does anybody know the status on this? Beta testers? The creator? If its continuing, could we have some idea as to what sort of time we expect it, I know you can make promises necessarily, but 'Autumn 06' or something like that instead of preciseness is enough info for me.
Cheers.
October was quite a while a go, so does anybody know the status on this? Beta testers? The creator? If its continuing, could we have some idea as to what sort of time we expect it, I know you can make promises necessarily, but 'Autumn 06' or something like that instead of preciseness is enough info for me.
Cheers.
#22
12/14/2006 (8:14 pm)
Gargh, I am an XSI user with no money to upgrade to XSI 6 - and besides I need Essentials! but yeah no news on the XSI exporter. It works fine from XSI -> MAX -> DTS but who can afford MAX in the indie scene? I only had the trial and it does work good except that UV has to be a little reworked.
#23
I love modelling in Silo, V2s UV Mapping is supereasy to use, and it's just very intuitive for me to work with. I consider it my third-best purchase (right after TGE and TGB, lol)!
12/15/2006 (11:28 am)
Urgh.. ok, I'm going to stick with modelling in Silo and animating/rendering/exporting from Blender, for now.I love modelling in Silo, V2s UV Mapping is supereasy to use, and it's just very intuitive for me to work with. I consider it my third-best purchase (right after TGE and TGB, lol)!
Torque 3D Owner Morrie