Game Development Community

Warzone crash on Mac OS X

by asmaloney (Andy) · in Site Feedback · 08/28/2006 (2:52 pm) · 0 replies

[Still don't know where I'm supposed to report these...]

PowerBook running Mac OS X 10.4.7

Reproduce: Run the demo - click the first scene - loading, loading, BOOM!

[Looks like it may be Apple's doing, but I thought you should be aware of it.]

From the crash log:

Command: Torque Demo OSX
Parent: WindowServer [67]

Version: (0.6.1d1)

PID: 12935
Thread: 0

Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0 Crashed:
0 com.apple.audio.OpenAL 0x9b673b6c std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::find(unsigned const&) + 0
1 com.apple.audio.OpenAL 0x9b64cbb8 alSourcei + 248
2 Torque Demo OSX 0x00011fc4 alxSourcePlay(unsigned, Resource, Audio::Description const*, MatrixF const*) + 76 (crt.c:300)
3 Torque Demo OSX 0x0000d630 alxCreateSource(Audio::Description const*, char const*, MatrixF const*, AudioSampleEnvironment*) + 1464 (crt.c:300)
4 Torque Demo OSX 0x0000dd78 alxPlay(AudioProfile const*, MatrixF const*, Point3F const*) + 68 (crt.c:300)
5 Torque Demo OSX 0x002143c4 calxPlay(SimObject*, int, char const**) + 316 (crt.c:300)
6 Torque Demo OSX 0x0003bd3c CodeBlock::exec(unsigned, char const*, Namespace*, unsigned, char const**, bool, char const*) + 11148 (crt.c:300)
7 Torque Demo OSX 0x0003bb74 CodeBlock::exec(unsigned, char const*, Namespace*, unsigned, char const**, bool, char const*) + 10692 (crt.c:300)
8 Torque Demo OSX 0x002cf9f0 RemoteCommandEvent::process(NetConnection*) + 484 ((null):-1)
9 Torque Demo OSX 0x00178bc8 NetConnection::eventReadPacket(BitStream*) + 864 (crt.c:300)
10 Torque Demo OSX 0x0017a6d0 NetConnection::readPacket(BitStream*) + 28 (crt.c:300)
11 Torque Demo OSX 0x000d09a0 GameConnection::readPacket(BitStream*) + 1772 (crt.c:300)
12 Torque Demo OSX 0x0017a1a0 NetConnection::handlePacket(BitStream*) + 324 (crt.c:300)
13 Torque Demo OSX 0x000444c8 ConnectionProtocol::processRawPacket(BitStream*) + 684 (crt.c:300)
14 Torque Demo OSX 0x0017a654 NetConnection::sendPacket(BitStream*) + 188 (crt.c:300)
15 Torque Demo OSX 0x000ba584 NetInterface::processClient() + 84 (crt.c:300)
16 Torque Demo OSX 0x000bdd04 DemoGame::processTimeEvent(TimeEvent*) + 224 (crt.c:300)
17 Torque Demo OSX 0x001cf588 TimeManager::process() + 96 (crt.c:300)
18 Torque Demo OSX 0x000bd5a8 DemoGame::main(int, char const**) + 684 (crt.c:300)
19 Torque Demo OSX 0x001cf140 DoRAELLoop(__EventLoopTimer*, void*) + 108 (crt.c:300)
20 com.apple.CoreFoundation 0x907ef550 __CFRunLoopDoTimer + 184
21 com.apple.CoreFoundation 0x907dbec8 __CFRunLoopRun + 1680
22 com.apple.CoreFoundation 0x907db47c CFRunLoopRunSpecific + 268
23 com.apple.HIToolbox 0x931eb740 RunCurrentEventLoopInMode + 264
24 com.apple.HIToolbox 0x931eadd4 ReceiveNextEventCommon + 380
25 com.apple.HIToolbox 0x9322fee4 AcquireNextEventInMode + 72
26 com.apple.HIToolbox 0x9322fcd4 RunApplicationEventLoop + 132
27 Torque Demo OSX 0x001cf50c main + 940 (crt.c:300)
28 Torque Demo OSX 0x00008fb4 _start + 392 (crt.c:267)
29 dyld 0x8fe01048 _dyld_start + 60

[snip]