Game Development Community

Looking to build a team

by Keith200120022003 · in Jobs · 08/26/2006 (3:18 pm) · 16 replies

I wanna build a good team is there anyone there that wants to join with me ?
I'm dieing to make Cash and sell a game . The game idea well we as a team can disscuss it and then put (ideas)
together then go from there . Looking to create the next best game , I'm going to buy a lot of other torque engines and tools . To me everybody Idea's are important

#1
08/26/2006 (8:44 pm)
Is it Monday Already ?
#2
08/26/2006 (9:00 pm)
D00d you are gonna make lots of $$$$. Makin games is EZ
#3
08/26/2006 (9:53 pm)
*Sigh* What a lack of inspiration.....
#4
08/26/2006 (10:32 pm)
I'll take theses comments as a no I see that it looks like i'm on my own :)
They said if I came here I will find hard working ppl as myself here. With or with out help Hardwork!
Pays off (So if there is anyone out there that wants to join let me know k :) Later off to buy my torque items hehe :) My first level is almost complete I'll post pictures soon
#5
08/26/2006 (11:21 pm)
I didnt mean to be rude, but making games shouldnt be just about making money, it should be something you love to do, not a quick easy way to get cash, which it isnt.

-Ben
#6
08/26/2006 (11:46 pm)
I know I love video games to me making it is my dream I'm looking for a team but it seem no
one wants to be on my team . I guess I'm a one mans ship , Hardwork will tell the story
U'll see all will see watch what one man can do :) Well back to developing wish me luck
#7
08/26/2006 (11:56 pm)
@Keith200120022003

Ignore them. It's hip to make fun of the guy with the dreams who isn't jaded with defeat yet. Good luck. Welcome to the world of indie game development. My suggestion: get in on the XBox360 XNA Express. For one man or small teams, this is going to really help bring your dreams closer to reality. :) Don't worry, most of us are rooting for you to succeed.
#8
08/27/2006 (12:03 am)
@Keith,

I believe the initial 'bad' responses you recieved were due to your general request -- from what I gather, you have no game concept, no prototype, nothing at all yet. Your looking to start a team for a project that doesn't even exist yet -- you'll have better luck building a team around a concept or at least a half decent idea that can be built up with hard work.

As for the 'bad' responses, I believe they were totally inappropriate -- if you can't respond productively, don't even bother -- seriously.

@Anton, nice perspective (XNA comments aside)
#9
08/27/2006 (12:21 am)
@David Higgins

:P Hey, someone has to pimp the XNA Express around here. It's looking out for the underdog. Wait... did I just call Micorsoft the underdog? :P
#10
08/27/2006 (12:50 am)
@Anton,

I only meant that I have a different thought on how XNA will affect indie's ... it seems an awesome thing, but I really don't know how much of a 'help' it will be for indie's to publish or get there games out there.

Though, I can't say I've honestly looked into it much, I've only really read what GG has promoted about it -- it looks great, don't get me wrong, I just don't know if the Indie world is going to benefit from it as much as everyone thinks they will -- we are still Indie's, even with XNA :)
#11
08/27/2006 (1:02 am)
@David Higgins

Oh, I totally knew what you meant. :) I was totally laughing when I wrote my post.
#12
08/27/2006 (1:04 am)
@Anton, :)
#13
08/27/2006 (10:46 am)
@Anton Dont ignore me :P

@Keith The best way to attract team members is get a solid design document and prototype done.
#14
08/27/2006 (11:09 am)
@Ben, usually the team is required to build the prototype ;) especially if you need a scripter/coder ... artists are about the only thing a prototype can help get you ... in my opninion and experience
#15
08/27/2006 (9:21 pm)
Ok heres a question how can I attract a team .
Provide me with steps please as to where to begin and how to find a team ?
I want to be takin Seriously and not as a joke . What do i do or begin ?
I was thinking I would get concept art which is some i already have There human art though.
ummmm lets see I dont know any advice ? Positive ones I was in hope of
creating a game like Resident Evil with more gore and such .
Thanks Best Regards :)
#16
08/27/2006 (9:48 pm)
@Keith:
Start by saying what you can do as far as game devement goes. (programming, mapping, modeling, texturing etc.)
Do you have a game plan? (A little more fleshed out than just saying 'a Resident Evil clone'..)

If you're new to game development you should probably start with something a little easier. If you have some experience (doesn't have to be professional) you could always look at joining someone elses team that are doing something along the lines of what you are interested in.

If you want to lead a team people need to know you have what it takes since it won't just be your dreams that you hold in your hands.