Game Development Community

XNA and the alike crap. What a dissapointment

by Exones · in General Discussion · 08/22/2006 (3:31 pm) · 45 replies

Hi to all

I just want to make clear a few things about the XNA, Torque and XBOX360.

Most of the people i know, heard the news about how good the XNA is, and that it will bring a revolution to the games developer world, and that it gives a chance to all the no big budget guys to create games for the XBOX360 and how its the beginning of the developer revolution and that XNA Game Studio will give anyone with a Windows XP-based PC access to a unified development tool that liberates the creation of great Xbox 360 and Windows XP-compatible games, providing a new alternative to the existing multithousand-dollar development kits that many console games require blah blah blah blah blah.

So everyone at least that i know thought that after lots of hard work they could create an XBox game in their small games company studio and sell it and make a tiny profit to begin and all that and make a living out of that job etc and so on.

Well that is not the case guys sorry.

Everything about the whole XNA, Torque XBox thing is written in a way to make you believe that yeah that is your chance and that this is a revolution or whatever. The thing is that you can spend a life time creating XBOX 360 games and of course practice and develop all your skills and play your games and share them but never SELL them... lol. If you want to develop and sell games for Xbox and make profit for your small studio-team and then move on to the next project ....you still need to be a big budget studio and be able to afford the multithousand-dollar development kits, their licenses and all that. Sorry guys that is the truth and that is the way it is.

I just wanted to say all this because i know many people that own small teams and studios and they had big hopes for making console games and sell them and continue their game businesses.
Ofcourse they all care for Xbox because all the money and future are in console games cause as you know the PC games genre is almost dead since piracy rules these days. PC games are not profitable anymore.

Of course all the XNA thing is fantastic news for Universities and Colleges, Schools and completely hobbyists as long as they don't try to sell their game.........lol

That is all.

Exones
Page«First 1 2 3 Next»
#41
08/23/2006 (10:59 pm)
We don't need any more fights around here. At least not over something like not getting a complete free ride. It's not like Microsoft peed on your rug or anything. I mean, come on man.

But, you know, that's like, my opinion.
#42
08/24/2006 (5:17 am)
I think the XNA /TorqueX thing is a great idea. Anything that gives us another chance of selling on XBLA has to be a good thing, even if it's just a tool for prototyping and pitching at Msoft.

We're almost at the end of our first project, and man it's been hard work...ANYTHING that could be another help to get it out to more people and allow us to get on with our next game has to be welcomed, even if it's a year or two off yet or whatever. At least we'll see Indies releasing more imaginative stuff on consoles in the future hopefully. I think Msoft are doing it for the right reasons, and good on them.

Here here!

*end of rant*
#43
08/24/2006 (11:14 am)
Microsoft peed on my rug?! I KNEW it!
#44
08/24/2006 (11:17 am)
That rug really brought the room together too.
#45
08/24/2006 (11:21 am)
Quote:
I think Msoft are doing it for the right reasons, and good on them.
I also think this. This is why I am in such support of the project as a whole. This XNA initiative is at the end of a long string of events leading up to it. The free availabilitiy of Visual Studio 2005 Express, the development and free availability of XNA (which I honestly thought was lost in the weeds until learning about the 360 stuff), and now, the last piece in the puzzle: legal, supported homebrew 360 games with the potential of a channel to distribute them with (well in the future).

I don't want to get into a "When I was young" story, so I won't, but I've got many of them in the back of my head, and I am sure other experienced programmers do as well. (They probably have better stories, what with the punchcard reader being uphill, both ways, and such)

The old man told me I could take any rug in the house.
Page«First 1 2 3 Next»