Maya player model
by Levi Putna · in Artist Corner · 08/21/2006 (4:47 am) · 1 replies
I have been trying to create my own player model with little success.
I have included the maya 6.5 player model that I have been trying to export, if someone can tell me what I am doing wrong that would be a big help.
I have included an Eye and cam node but the camera keeps defaulting to the bottom of the bound box and about 50% of the time the model doesn't event load.
www.cameldigital.com/player.rar
please help me - have been trying 2 get this going 4 about 3 months.
I have included the maya 6.5 player model that I have been trying to export, if someone can tell me what I am doing wrong that would be a big help.
I have included an Eye and cam node but the camera keeps defaulting to the bottom of the bound box and about 50% of the time the model doesn't event load.
www.cameldigital.com/player.rar
please help me - have been trying 2 get this going 4 about 3 months.
Torque 3D Owner Affectworks
Make sure you have a "unlink" node right above the cam node. In your dtsScene.cfg list "unlink" and "cam" under "AlwaysExport:". When the cam node doesn't export, Torque defaults the camera position to the pivot point of the bounding box.
When the model doesn't show up, check your dump file and see where it stops, if you have any errors.