Translucent layers?
by Michael Goins · in Torque Game Builder · 08/20/2006 (3:05 am) · 2 replies
Not really sure which forum this should go in, but I have a couple of levels that might need this so hopefully I can be pointed to the relevant docs/articles/whichever. These are completely unrelated examples, am not looking to do both on the same level.
Am I able to force translucency and a gradual opaqueness on a layer? Two examples:
* I have a layer (probably L30, for a background image) that I want to slowly fade to black.
* Character can hop between two planes. When he's on one, the other one should be at something like 25% visibility; I don't want it just switched off, but ghostly.
For the first one, I'm guessing I could probably do something with an animated L29 layer (or animate the L30 image itself). I'm really not sure how to approach the second.
Am I able to force translucency and a gradual opaqueness on a layer? Two examples:
* I have a layer (probably L30, for a background image) that I want to slowly fade to black.
* Character can hop between two planes. When he's on one, the other one should be at something like 25% visibility; I don't want it just switched off, but ghostly.
For the first one, I'm guessing I could probably do something with an animated L29 layer (or animate the L30 image itself). I'm really not sure how to approach the second.
Torque Owner Guy Lewis