Pick Pick Pick...
by Scott Johnson · in Torque Game Builder · 08/19/2006 (9:23 pm) · 1 replies
I know that there are several methods of Picking objects.
Circular, Rectangular, and line based pick methods.
Can anyone suggest how I might pick like the following image demonstrates?:

I know I can get close by using a circle, but I would like to exclude objects that I can't see...
It would be useful to have a pick function that was based on an arc... this would also be able to double as a circle pick (if the angle was 360)...
Thanks.
Circular, Rectangular, and line based pick methods.
Can anyone suggest how I might pick like the following image demonstrates?:

I know I can get close by using a circle, but I would like to exclude objects that I can't see...
It would be useful to have a pick function that was based on an arc... this would also be able to double as a circle pick (if the angle was 360)...
Thanks.
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