Game Development Community

Dog of Prey : Need a Worldcraft / Hammer or Quark modeler/mapper

by Frank Bignone · in Jobs · 04/29/2002 (5:32 am) · 0 replies

Hy,

Dog of Prey is a torque based project which is a mix between a dog-fight game with team mission objectives. You can find more information about our project at the following places :
darkhand.webhop.org/DoP
www.garagegames.com/mg/snapshot/view.php?qid=65
www.garagegames.com/newsletter/community/apr2002/#article_3
www.3dactionplanet.com/features/firstlooks/dogofprey/index.shtml

We are aiming to release a beta soon and are actively looking for a good mapper/modeler used to work on worldcraft / hammer or quark and used to export .dif object for tribes2. You will be responsible of all worlcraft mapping and in the beginning work mainly on our race map.

One important note, is that you will work on a volunteer basis as all other team members : our project will be freely distributed.

If you want to apply for that offer, you may send me an email at sage-team@wanadoo.fr or use the GG ads system at www.garagegames.com/index.php?sec=mg&mod=project&page=view.job&qid=1221

Regards,

Frank / Darkhand Team Leader

About the author

Real programmers don't waste time recompiling; they patch the binary files... ... Real programmers don't waste time patching binary files; they patch memory.