Naturepack
by Fucifer · in Torque Game Engine · 08/13/2006 (6:02 pm) · 0 replies
I did search it seem this is on going problem. i cant change to different animals. I have added new cs files for every animal and changed the models and changed "datablock StaticShapeData, datablock DebrisData, and the datablock PlayerData" to match the animal but when I change the "nature = "Brooktrout";" in the .mis file to nature = "Blackbullhead"; the model is still the Brooktrout model. I had this fix in previous verision of Torque but it crash TGE 1.4. Has anybody done any work with this. It seem no matter what you do you can only one type of fish, bird and buttterfly per mission. Thanks.