Game Development Community

Fish Demo Config Datablock

by Andy Hawkins · in Torque Game Builder · 08/11/2006 (11:05 pm) · 2 replies

I've found that when I set up the config datablock for FishClass in the rollout in TGB, drag and drop a few animated fish and set their world limits (which should have been already set maybe???) they are not the same as the original fish. So I click on each new fish, change it's world limts to be outside the screen. I save, then run it, and they work fine, but when I get back to the level editor, sometimes the new fish lose their world limits - they get set to the default.

I tried saving, closing TGB and reopening, but the problem remains. Anyone know why?

#1
08/11/2006 (11:09 pm)
Ooops! Don't worry I figured it out. The WorldMax and Min in the tutorial file didn't match my world limits I'd set up. Once I changed that to match it all worked fine.
#2
08/11/2006 (11:10 pm)
BTW - TGB Rocks! How easy is it to set up games???? Awesome!