1.1.1 No options under 'tilemaps'/'other' rollouts
by Apurva Amin · in Torque Game Builder · 08/11/2006 (4:50 pm) · 3 replies
Hi.
I've just noticed something about TGB v1.1.1. I'm trying to create a new tilemap, so I went to the 'Create' tab but there is nothing there. The rollout comes down, but it's empty. The same thing happens when I click on the 'Other' tab. However, there's one difference with the other tab. If I add an ImageMap, from within the level builder, suddenly the other tab has the three options it should have (ie Scene object, Trigger and Path). But when I close my project and open it again, the 'other' tab is empty again, even if the imagemap is present in the "static sprites". Any idea whats causing this? It's preventing me from creating any tilemaps. I opened a project whic was created in v1.1.0, which already had a tilelayer, and I could see the tilelayers, but couldn't create a new one. Am I missing something which I'm supposed to do before being able to create a tilemap?
Thanks
edit: I noticed that if I go to Project --> Refresh Object Library, the 'other' toolbar has the icons available.
I've just noticed something about TGB v1.1.1. I'm trying to create a new tilemap, so I went to the 'Create' tab but there is nothing there. The rollout comes down, but it's empty. The same thing happens when I click on the 'Other' tab. However, there's one difference with the other tab. If I add an ImageMap, from within the level builder, suddenly the other tab has the three options it should have (ie Scene object, Trigger and Path). But when I close my project and open it again, the 'other' tab is empty again, even if the imagemap is present in the "static sprites". Any idea whats causing this? It's preventing me from creating any tilemaps. I opened a project whic was created in v1.1.0, which already had a tilelayer, and I could see the tilelayers, but couldn't create a new one. Am I missing something which I'm supposed to do before being able to create a tilemap?
Thanks
edit: I noticed that if I go to Project --> Refresh Object Library, the 'other' toolbar has the icons available.
About the author
#2
08/12/2006 (10:28 am)
Thanks Unk, reinstalling it worked. When I first installed it, I didn't uninstall the old version (assuming it just updates some files). However, this time, I uninstalled it first, then reinstalled v1.1.1. It all seems to working fine now. Originally I didn't change any files when migrating. The folders were already there and I could open them up from within TGB since they hadn't been deleted.
#3
08/13/2006 (7:32 am)
Cool. =)
Torque Owner Unk
Do the images show up when running a clean install?
If so, when migrating your project to 1.1.1 what files did you change?
I sucessfully migrated by bringing in only my game/[gamename] folder and game/resources/[gamename] folders from my 1.1.0 directory into my 1.1.1 directory.
-Unk