Does TSE support motion blurs?
by Roshan Kuriyan · in Torque Game Engine Advanced · 08/10/2006 (7:41 pm) · 3 replies
Hi,
Does TSE supports motion blurs? I couldn't sense the speed even if I drive a vehicle more than 130 miles, everybody suggested me to apply motion blurs to the environment.
So anybody have any ideas about this?
Please help me.
Does TSE supports motion blurs? I couldn't sense the speed even if I drive a vehicle more than 130 miles, everybody suggested me to apply motion blurs to the environment.
So anybody have any ideas about this?
Please help me.
#2
Do you have any other ideas for increasing the speed visually within the limitations of TSE?
08/10/2006 (9:26 pm)
Thank u, so currently TSE doesn't support motion blurs.Do you have any other ideas for increasing the speed visually within the limitations of TSE?
#3
It took a day or two for us to get working in the Legions demo, so I'd imagine that even if you're pretty new to TSE/shader development it'd not take you more than a week part time to sort out.
08/12/2006 (1:31 am)
Take glow buffer class, clone it, modify it to apply a simple radial blur instead of a straight gaussian blur, and off you go.It took a day or two for us to get working in the Legions demo, so I'd imagine that even if you're pretty new to TSE/shader development it'd not take you more than a week part time to sort out.
Torque Owner Chris Byars
Ion Productions