What is RPCToGhostParent
by HoSung,Kim · in Torque Game Engine · 08/09/2006 (10:39 pm) · 2 replies
TNL_IMPLEMENT_NETOBJECT_RPC(Player, rpcPlayerWillMove,
(TNL::StringPtr testString), (testString),
TNL::NetClassGroupGameMask,
TNL::RPCGuaranteedOrdered,
TNL::RPCToGhostParent, 0)
{
TNL::logprintf("Expecting a player move from the connection: %s", testString.getString());
}
above Code What is RPCToGhostParent.
I don't understand.
please explain it.
Thanks.
(TNL::StringPtr testString), (testString),
TNL::NetClassGroupGameMask,
TNL::RPCGuaranteedOrdered,
TNL::RPCToGhostParent, 0)
{
TNL::logprintf("Expecting a player move from the connection: %s", testString.getString());
}
above Code What is RPCToGhostParent.
I don't understand.
please explain it.
Thanks.
Torque Owner Shyam "Doggan" Guthikonda