TSE - lighting problems
by Roshan Kuriyan · in Torque Game Engine Advanced · 08/08/2006 (3:17 am) · 0 replies
Hi,
I currently developing a vehicle race demo.
I have placed my vehicle and it is moving towards the North and I have positioned the sun at south west direction and the vehicle casts shadows. By viewing through the vehicle's third person cam, the vehicle is well lit on the rear side of the vehicle, but the front part is dark. I have applied emissive & specular shader effects for the vehicle texture.
I have tried positioning the sun at various directions & angles, but the vehicle doesn't look good. I tried by applying 2 suns and all the textures applied with shaders start flickering. Does anybody experienced this flickering effect?
I have to position 2 suns, so that the vehicle is lighted properly from all the angles without having the flickers.
Somebody help me to solve this.
I currently developing a vehicle race demo.
I have placed my vehicle and it is moving towards the North and I have positioned the sun at south west direction and the vehicle casts shadows. By viewing through the vehicle's third person cam, the vehicle is well lit on the rear side of the vehicle, but the front part is dark. I have applied emissive & specular shader effects for the vehicle texture.
I have tried positioning the sun at various directions & angles, but the vehicle doesn't look good. I tried by applying 2 suns and all the textures applied with shaders start flickering. Does anybody experienced this flickering effect?
I have to position 2 suns, so that the vehicle is lighted properly from all the angles without having the flickers.
Somebody help me to solve this.