What's the most stable CVS revision/tag
by Nick Albright · in Torque Game Engine Advanced · 08/07/2006 (5:12 pm) · 1 replies
Sorry for the noob question, but after having a TSE license for 4+ months I'm now just freeing up the time to getting started.
The documents for CVS mentions getting a stable build e.g. 1_1_0. When I use cvs and look up the revision history I get:
arelease
avendor
0 2 0
0 3 0
0 4 0
I'm assuming arelease is the head (since I don't see HEAD anywhere)
avendor sounding promising as it sounded like maybe it was a branch for GDC or something
Are these releases documented and update anywhere? The TSE docs on gg.com lists a table and mentions only 0 2 0. It says the table will be updated as releases are available, but obviously this isn't the case.
I wound up going with 0 4 0, but I really have no idea if this is 3.5 or a early verison of milestone 4.
On the build I received errors similar too (see below) so I'm guessing it's probably not the most stable since it didn't even buidl :)
DXDiagNVUtil.obj : error LNK2019: unresolved external symbol __imp__VariantClear@4 referenced in function "public: long __thiscall NVDXDiagWrapper::DXDiagNVUtil::GetProperty(struct NVDXDiagWrapper::IDxDiagContainer *,unsigned short const *,class std::basic_string,class std::allocator > *)" (?GetProperty@DXDiagNVUtil@NVDXDiagWrapper@@QAEJPAUIDxDiagContainer@2@PBGPAV?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@@Z)
getdxver.obj : error LNK2001: unresolved external symbol __imp__VariantClear@4
../example/TSE_DEBUG.exe : fatal error LNK1120: 6 unresolved externals
Thanks.
P.S. Ya I did post a similar question in the TGE forum by mistake..opps.
The documents for CVS mentions getting a stable build e.g. 1_1_0. When I use cvs and look up the revision history I get:
arelease
avendor
0 2 0
0 3 0
0 4 0
I'm assuming arelease is the head (since I don't see HEAD anywhere)
avendor sounding promising as it sounded like maybe it was a branch for GDC or something
Are these releases documented and update anywhere? The TSE docs on gg.com lists a table and mentions only 0 2 0. It says the table will be updated as releases are available, but obviously this isn't the case.
I wound up going with 0 4 0, but I really have no idea if this is 3.5 or a early verison of milestone 4.
On the build I received errors similar too (see below) so I'm guessing it's probably not the most stable since it didn't even buidl :)
DXDiagNVUtil.obj : error LNK2019: unresolved external symbol __imp__VariantClear@4 referenced in function "public: long __thiscall NVDXDiagWrapper::DXDiagNVUtil::GetProperty(struct NVDXDiagWrapper::IDxDiagContainer *,unsigned short const *,class std::basic_string
getdxver.obj : error LNK2001: unresolved external symbol __imp__VariantClear@4
../example/TSE_DEBUG.exe : fatal error LNK1120: 6 unresolved externals
Thanks.
P.S. Ya I did post a similar question in the TGE forum by mistake..opps.
Torque Owner Ryan Dey (not Tom Watson)
Brian Ramage has said that 0_4_0 was actually Milestone 3, but that doesn't tell us anything about what the numbered tag for MS 3.5 might be. You should be fine with the most recent files, which you get by asking for "HEAD" even though its not in that list. In my experience, there are no deal-breaking stability issues with getting the latest stuff (like there is with major software vendors). Every version is the best possible one yet.