Game Development Community

Full screen please

by Mark Williamson · in Torque Game Builder · 08/04/2006 (8:01 pm) · 12 replies

Im really bugged by the fixt window size of the TGB program.

PLEASE make it maximizable.

#1
08/04/2006 (10:10 pm)
With TGE, which TGB is supposed to have some familial relation to, ALT-ENTER will full-screen. Dunno if that works in TGB, but have you tried it?
#2
08/04/2006 (10:50 pm)
Edit > Preferences. Click the "Full Screen" box.
#3
08/04/2006 (11:31 pm)
Well, typical windows programms have the maximize icon available. It is disabled in TGB, as well as grow/shrink the window.
#4
08/04/2006 (11:53 pm)
>typical windows programms

This isn't a typical program. It's a game engine.
#5
08/05/2006 (11:17 am)
Actually Mr Bunt, it is a windows program, it is a game editor, not the engine. and it should have the maximize/grow/shrink window tools.
#6
08/05/2006 (12:03 pm)
In all fairness, you are both correct. It is an editor and a game engine all rolled into one. Which is why it has the pros and cons of both worlds. It is also cross-platform and is constrained by the platform layer. What you are seeing when you are in the TGB level editor is the engine renderer (which is one of the reasons that an inline script editor would be so slow as scripts got larger and scrolling had to occur). It is not a standard Windows app like Mappy or other editors which call an external program to initialize and run the engine. It is initialized and running from the get-go.

So, if you want full-screen, switch it to full-screen in the options. If you want it bigger, then change the resolution (again, this is the reason that there is not a scale widget...it works on resolution in windowed or full-screen mode as the engine renderer).
#7
08/10/2006 (5:49 am)
1600x1200 res option would be nice. I ran my monitor in that res & it was annoying to have so much space around it.
#8
08/10/2006 (7:11 am)
If your monitor runs at 1600x1200, then you will have a 1600x1200 option in TGB. You will just need to run in fullscreen mode to access it.
#9
08/10/2006 (4:42 pm)
Well put David.
#10
08/17/2006 (2:36 am)
If i run the prog in fullscreen i have big graphic bugs ... that dont look good :\
#11
08/17/2006 (4:44 am)
Are you saying that it's a problem with TGB when running in full screen, or just a problem with your game when it's in fullscreen?
#12
08/17/2006 (5:01 am)
With the game and the program.. ah but i try it with OpenGL and that works fine :)