TDN access for team
by Dave Kite · in Torque Game Engine · 08/04/2006 (5:42 pm) · 9 replies
Hi there - Can I (as the only license holder) give team members their own seperate logins to the TDN?
I am fine buying whichever license is needed (already indie license holder), but I do not want my team all accessing the TDN via my profile...
Thanks in advance.
Dave
I am fine buying whichever license is needed (already indie license holder), but I do not want my team all accessing the TDN via my profile...
Thanks in advance.
Dave
#2
Perhaps GG should introduce, secondary passes, which allow team members access to TDN resources - I'd even pay an extra fee for this...
Any views from GG?
Dave
08/05/2006 (4:37 am)
It's not a good way to build teams... There should be a way of letting me give team members access to TDN support. Even if I/my compnay has to buy several licenses...Perhaps GG should introduce, secondary passes, which allow team members access to TDN resources - I'd even pay an extra fee for this...
Any views from GG?
Dave
#3
08/07/2006 (1:40 pm)
Commercial licenses can be transferred by a company between programmers. The Indie license cannot -- it is an individual, non-tranferrable license.
#4
Dave I don't see why you wouldn't be able to do this. No one said you can only have one indie license per company/team. Just create new logins for your team members and purchase licenses through each of them.
08/07/2006 (2:21 pm)
"Hi there - Can I (as the only license holder) give team members their own seperate logins to the TDN?"Dave I don't see why you wouldn't be able to do this. No one said you can only have one indie license per company/team. Just create new logins for your team members and purchase licenses through each of them.
#5
08/07/2006 (3:48 pm)
Indie licences are non-transferable. Each of your team members will have to buy their own indie license.
#6
1. I cannot buy a 2nd indie licence and let another team member use it for login into TDN?
2. If I have a commercial licence - other people would be able to use it. However, if this is the case...
and one more question please:-
3. What does 'seat licence' mean - If I have the commercial licence can I then let team members use Torque at different machines, or do they have to share the same one (surely not)?
Would I be able to give seperate logins to team-members for TGN? If not, it would mean any team member using TDN would have access to my pesonal details?
Dave
08/07/2006 (4:41 pm)
Thanks everyone - So if I understand.1. I cannot buy a 2nd indie licence and let another team member use it for login into TDN?
2. If I have a commercial licence - other people would be able to use it. However, if this is the case...
and one more question please:-
3. What does 'seat licence' mean - If I have the commercial licence can I then let team members use Torque at different machines, or do they have to share the same one (surely not)?
Would I be able to give seperate logins to team-members for TGN? If not, it would mean any team member using TDN would have access to my pesonal details?
Dave
#7
1. You can't transfer an indie license -- so you could have another team member buy a license through your credit card, or you could reimburse the $100, etc, but then Torque would be licensed to that individual and would be non-transferrable.
3. One seat means one person, not one computer. If you have a commercial license you can assign it to one member of your team, and that will give that person TDN access rights.
Does that help?
08/07/2006 (4:52 pm)
Hi Dave,1. You can't transfer an indie license -- so you could have another team member buy a license through your credit card, or you could reimburse the $100, etc, but then Torque would be licensed to that individual and would be non-transferrable.
3. One seat means one person, not one computer. If you have a commercial license you can assign it to one member of your team, and that will give that person TDN access rights.
Does that help?
#8
10/28/2006 (9:03 am)
So this implies that TDN is not a resource intended for non-programmers. Is this correct? Artists and scripters, who do not need to be licensed on the team, would not get added value from that site?
#9
10/28/2006 (9:31 am)
Yes, it has info on how to set up lighing, models etc etc
Torque Owner Chris Byars
Ion Productions
Letting them access license-holder only content through your account is an extreme violation of the EULA.