Game Development Community

Problem with Max Export

by game4Rest · in Artist Corner · 08/02/2006 (9:32 pm) · 1 replies

Hi ppl,

Currently I bought the Adam Pack for reference. And made a totally new model using Max 7.0.
I adopted Adam's biped and made my hierarchy same as Adam.
But after exporting and tried to open it up in showTool, I was not able to see anything.

I followed the Introduction to Max2DTS exporter found here
http://www.garagegames.com/docs/tge/general/ch08s02.php

I installed exporter and moved GlobalDTS.cfg found above link into plugins folder.
I also moved myModelname.cfg into export destination folder. That looks like below.

AlwaysExport:
eye
cam
mount0
mount1
mount2
Bip01 Spine
Bip01 Spine1
Bip01 Spine2
Bip01 Neck
Bip01 Pelvis
Bip01 Head
Bip01 L Clavicle
Bip01 L UpperArm
Bip01 L Forearm
Bip01 L Hand
Bip01 L Finger0
Bip01 L Finger01
Bip01 R Clavicle
Bip01 R UpperArm
Bip01 R Forearm
Bip01 R Hand
Bip01 R Finger0
Bip01 R Finger01
Bip01 L Thigh
Bip01 L Calf
Bip01 L Foot
Bip01 R Thigh
Bip01 R Calf
Bip01 R Foot
//jetnozzle0
I wonder what's the problem with mine.
Am I missing still something here?
If someone gives me any advice, it will be highly appreciated.

Hongjin

#1
08/07/2006 (8:49 pm)
OK, after spending a lot of time, I succeeded to export my model.
I didn't followed the hierachy of Adam. I made my own.
Then I was able to export it. Now, I'm going to export sequences.
Hope it will not give me as much problem as exporting model.

Hongjin