Game Development Community

Demo Mode & Registration

by Andrew Taylor · in General Discussion · 08/02/2006 (2:23 pm) · 0 replies

We are just getting started with the Torque engine, but I need to start planning how to handle demos and registration.

Currently we handle these in our regular shareware using the eSellerate SDK. This can be implemented directly into the Torque Source Code, but I was wondering if there was a better way that anybody is using these days? I noticed MSN, Yahoo, and such have a 60 minute demo. This is something we would like to do, since the current shareware method we use of 14 days, doesn't really work for games.

Does anyone have any suggestions?