Game Development Community

True type fonts to uft fonts ??

by Bruno · in Torque Game Builder · 07/31/2006 (6:41 am) · 4 replies

Hi.,

Is there a way to convert a true type font to a uft font ?
thanks,

Bruno

#1
08/08/2006 (2:52 pm)
Are you asking about within the engine, or just how to convert fonts in general. There is a website that talks about font conversion here: http://www.math.nus.edu.sg/aslaksen/cs/cjk.html
#2
08/10/2006 (6:02 am)
Thanks ;)
#3
06/26/2009 (2:36 am)
Dear friend, I want to ınstall St. Andrew font to my game but I am havıng troubles whıle I am compiling the game. Because ıt doesnt care whatever I did and prints arıal font. What can I do to solve this problem?
#4
09/09/2010 (7:59 pm)
In case anyone is still stuck on this, what you need to do is to open up profiles.cs, set the FontName to your font under GuiDefaultProfile, recompile the TGB engine in debug mode and save. Saving will generate a bunch of .uft files and one of them will be yours.
This will change the TGB font as well though