OLD Vertex Buffer Extension Documentation?
by Rodrigo Hernandez · in Torque Game Engine · 07/29/2006 (10:31 am) · 2 replies
Hi, I am currently modding the TGE, and discovered that it uses an OLD, aparently undocumented vertex buffer extension, I am trying to bring the code up to date and converting from this extension to ARB_vertex_buffer_object, however althought not quite cryptic, the old extension is different in parts, and it would really help me if I could get my hands on the extension documentation.
I tried google, with no luck (seems like there is a project in sourceforge that uses the extension but nothing more), anyway, here are the functions I am looking documentation for:
glAvailableVertexBufferEXT
glAllocateVertexBufferEXT
glLockVertexBufferEXT
glUnlockVertexBufferEXT
glSetVertexBufferEXT
glOffsetVertexBufferEXT
glFillVertexBufferEXT
glFreeVertexBufferEXT
Thanks!
I tried google, with no luck (seems like there is a project in sourceforge that uses the extension but nothing more), anyway, here are the functions I am looking documentation for:
glAvailableVertexBufferEXT
glAllocateVertexBufferEXT
glLockVertexBufferEXT
glUnlockVertexBufferEXT
glSetVertexBufferEXT
glOffsetVertexBufferEXT
glFillVertexBufferEXT
glFreeVertexBufferEXT
Thanks!
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