Player / AI connection limit?
by Logan Strunk · in General Discussion · 07/26/2006 (8:54 pm) · 2 replies
I know this has been discussed before, but I am curious.
I know torque doesn't have a theoretical player limit. However, I read somewhere that the network library maxes at 128 players. Does this include AI hosted on the server?
I'm making a multiplayer zombie game, and I will be using LOD, so crowds of zombies at a distance shouldn't be a problem, and when you get close enough, you won't be able to see more than 20 or so at full detail.
I am curious if there is anything I am overlooking, that is going to give me problems as far as this goes?
Will the network library limit how many zombies I can have on the map at once? Because basically I need like a 99 to 1 player ratio. But, they won't be visible, and the AI that attracts them to the player will be no more than a few if statements, until they get within full LOD distance of the player.
I know torque doesn't have a theoretical player limit. However, I read somewhere that the network library maxes at 128 players. Does this include AI hosted on the server?
I'm making a multiplayer zombie game, and I will be using LOD, so crowds of zombies at a distance shouldn't be a problem, and when you get close enough, you won't be able to see more than 20 or so at full detail.
I am curious if there is anything I am overlooking, that is going to give me problems as far as this goes?
Will the network library limit how many zombies I can have on the map at once? Because basically I need like a 99 to 1 player ratio. But, they won't be visible, and the AI that attracts them to the player will be no more than a few if statements, until they get within full LOD distance of the player.
#2
There's no such thing as 128 max players. This is a good limit in practice, though.
07/27/2006 (8:46 am)
AI are no longer clients, which also is old news. So you can basically have as many as you want (of course, as long as your hardware supports it).There's no such thing as 128 max players. This is a good limit in practice, though.
Torque Owner Cliff
If I'm wrong, I'm sure someone will correct me.