Game Development Community

What do you want in a feudal pack?

by Okashira · in General Discussion · 07/23/2006 (9:19 am) · 4 replies

Hi,
I am currently developing a feudal/medieval pack for the Torque community(though it will be usable for any game engine/language), and I was wondering what you guys would like in a pack like this. As of the time I am posting this, I have-

5 different bridges
5 different 'peasant' cottages
10 different caves
1 temple

Thanks,
Okashira

#1
07/23/2006 (9:31 am)
Fantasy trees!

Every tree Ive seen for torque is realistic in nature. I would like to see some fantasy trees with giant trunks, and large branches and leaves.

Note: Ive tried just expanding the size of the trees, but this stretches the leaves and doesnt produce a quality look.
#2
07/23/2006 (2:24 pm)
@Peter
I will try and do that.

Also, should I do a bunch of smaller packs(bridge pack, castle pack, western-style houses pack, eastern-style house pack) or a couple of MEGA packs?

-Okashira
#3
07/23/2006 (4:23 pm)
Start small. You can always add content later. Start with a few models, see how they are recieved and go from there.
#4
07/23/2006 (4:39 pm)
Small, many people may want the briges but not the houses for example. Also try and be a little original, for example I know a castle pack is already out, and Tim's 1st pack has some good medival style (ish) buildings, try and make yours different. Its good for us as we have more variety!