Question for one of the Employees
by Bryan "daerid" Ross · in Torque Game Engine · 04/24/2002 (2:43 pm) · 4 replies
How much different is the Torque Scripting engine from the T1 scripting engine? Are the basic concepts the same (built using lex/yacc, "compiled" into instructions residing in memory, etc)? Or is it a whole new engine?
#2
Herm.. so it would be safe to assume that comments in T1 were never part of the execution tree?
04/24/2002 (9:02 pm)
Cool! Thanks =)Herm.. so it would be safe to assume that comments in T1 were never part of the execution tree?
#3
04/25/2002 (10:24 am)
Comments are stripped by the lex scanner. They never make it into the syntax tree at all. (This is true for T1, T2 and Torque)
#4
04/27/2002 (2:19 pm)
Thx! :)
Associate Mark Frohnmayer