Game Development Community

Problem with replication

by Roshan Kuriyan · in Torque Game Engine Advanced · 07/21/2006 (10:17 pm) · 2 replies

I am placing this block in my mission file. Tree model is in the specified path.
But i do not find any replication in my mission.Could any one help.

new fxShapeReplicator() {
position = "1252.95 603 100.4";
rotation = "1 0 0 0";
scale = "1 1 1";
HideReplications = "0";
ShowPlacementArea = "0";
PlacementAreaHeight = "25";
PlacementColour = "0.400000 0.000000 0.800000 1.000000";
shapeFile = "~/data/shapes/trees/TREE04.DTS";
Seed = "235225523";
ShapeCount = "10";
ShapeRetries = "100";
InnerRadiusX = "0";
InnerRadiusY = "0";
OuterRadiusX = "70";
OuterRadiusY = "70";
AllowOnTerrain = "1";
AllowOnInteriors = "0";
AllowOnStatics = "0";
AllowOnWater = "0";
AllowWaterSurface = "0";
AlignToTerrain = "0";
Interactions = "0";
AllowedTerrainSlope = "90";
TerrainAlignment = "1 1 1";
FixShapeAspect = "0";
ShapeScaleMin = "1 1 1";
ShapeScaleMax = "1 1 1";
ShapeRotateMin = "0 0 0";
ShapeRotateMax = "0 0 180";
OffsetZ = "-3";
};

#1
07/22/2006 (7:42 am)
Double post, placeing link to the other post here for future searching purposes
www.garagegames.com/mg/forums/result.thread.php?qt=43444

Please dont double post for 3 reasons
1) no one wants to read your question twice
2) there are hundereds of TSE users [probably more] if every one of them posted there questions twice there would be soo much bloat on this board it would be hard to find anything
but more importanty
2) odds are you are not the only having this problem, and these forums have lots of information on the, by posting your problem in two locations it becomes less likely that if someone has the same problem in a week/month/2months it will become hard for them to find there answers on there own.
#2
07/22/2006 (8:32 am)
Trying putting it in through the mission editor, then change to the parameters you want one by one.

Edit: your other thread was in TSE Bugs...highly doubt it's a bug....'Getting Started' would've been a better place.