Rpg-kit
by Alex (Stalker) Sakablukow · in Torque Game Engine · 07/21/2006 (11:13 am) · 43 replies
I have seen many people here, who asked for a free RPG-Kit, but actually we have no one.
So we build one ;)
It should be free, so I will not use any of commercial Packs or Resources, so it's no TLK-Support here, or something like this ;)
It should be quick, so I will not use any Shader or performance-hungry AI.
It should be playable for anyone, so every user should be able to create a server, or join one, like Diablo.
My own primary goal is to create a small light-weight funny Future-Action-RPG, but I want to use meele Weapons too, so you can use it for a "classic" RPG with a few changes.
The first parts that I will write will be:
Add more and better KI-Enemies, more different weapons, more items, drops, random drops and drop-lists/pools, different player-chars, player-stats, exp, leveling, trade, and so on...
I haven't a hard plan, I will build it step by step, and post it here for everyone. If it's done, I will create a complete Resource for Torque-Community.
I dont have really much time, so it will take a time until end. I will try to post one "milestone" in 1-3 weeks.
If someone will take his part to this, he can post here add-on-resources (or what ever). If it's looks good and is useful, I will build it into the Kit. The resources must be free and fully compatible to TGE 1.4 and other resources here.
So we start now...
------------------------------------------
Story:
27.07 - Added Milestones 1-4 - Install the Engine, Prepare the Game, Add a Separate Enemy-Char, Add AI and more Enemies to the Game
02.08 - Added Milestone 5 - Add New Weapons
16.08 - fixed a few errors ;)
22.08 - Added Milestone 6 - Add Meele Weapons
So we build one ;)
It should be free, so I will not use any of commercial Packs or Resources, so it's no TLK-Support here, or something like this ;)
It should be quick, so I will not use any Shader or performance-hungry AI.
It should be playable for anyone, so every user should be able to create a server, or join one, like Diablo.
My own primary goal is to create a small light-weight funny Future-Action-RPG, but I want to use meele Weapons too, so you can use it for a "classic" RPG with a few changes.
The first parts that I will write will be:
Add more and better KI-Enemies, more different weapons, more items, drops, random drops and drop-lists/pools, different player-chars, player-stats, exp, leveling, trade, and so on...
I haven't a hard plan, I will build it step by step, and post it here for everyone. If it's done, I will create a complete Resource for Torque-Community.
I dont have really much time, so it will take a time until end. I will try to post one "milestone" in 1-3 weeks.
If someone will take his part to this, he can post here add-on-resources (or what ever). If it's looks good and is useful, I will build it into the Kit. The resources must be free and fully compatible to TGE 1.4 and other resources here.
So we start now...
------------------------------------------
Story:
27.07 - Added Milestones 1-4 - Install the Engine, Prepare the Game, Add a Separate Enemy-Char, Add AI and more Enemies to the Game
02.08 - Added Milestone 5 - Add New Weapons
16.08 - fixed a few errors ;)
22.08 - Added Milestone 6 - Add Meele Weapons
#42
www.paralogic.de/forum/viewtopic.php?t=11
(last post)
You can download it here as a txt-file:
RPGKit_Milestone6
and here you can find the mission file:
RPGKit_Milestone6-Mission
Dont forget to switch to the third person camera if you fight with the sword.
Its not "really" ready yet, because i will add some blood effects and weapon sounds.
I will try do it this week.



With the next Milestone we will add Drops to the game.
08/22/2006 (12:06 pm)
Milestone 6 can be found here:www.paralogic.de/forum/viewtopic.php?t=11
(last post)
You can download it here as a txt-file:
RPGKit_Milestone6
and here you can find the mission file:
RPGKit_Milestone6-Mission
Dont forget to switch to the third person camera if you fight with the sword.
Its not "really" ready yet, because i will add some blood effects and weapon sounds.
I will try do it this week.



With the next Milestone we will add Drops to the game.
#43
www.paralogic.de/forum/viewtopic.php?t=11
And here you can download it as a text-file:
www.paralogic.de/download/rpgkit/RPGKit_Milestone7.txt
(The actual version is always in the thread/forum abowe, the txt-file can be older (and with a few bugs ;) ).

With next Milestone we will add Spells to the Kit (if i find time maybe this weekend).
09/27/2006 (12:20 pm)
Milestone 7 can be found here:www.paralogic.de/forum/viewtopic.php?t=11
And here you can download it as a text-file:
www.paralogic.de/download/rpgkit/RPGKit_Milestone7.txt
(The actual version is always in the thread/forum abowe, the txt-file can be older (and with a few bugs ;) ).

With next Milestone we will add Spells to the Kit (if i find time maybe this weekend).
Torque Owner Robin Degen