How much money is in level design?
by Okashira · in General Discussion · 07/20/2006 (12:34 pm) · 2 replies
I have always loved designing levels for Quake/Quake II and now for Torque, so I was wondering : How much money is in level design? I mean even the greats like American McGee have moved on to Game Design, so it makes me wonder if it isn't even capable of providing a solid income, especially nowadays when a game modeller can just use their own modelling package and convert it without even touching a level design package.
So?
Thanks,
Okashira
So?
Thanks,
Okashira
About the author
#2
11/07/2006 (7:25 am)
Or do something different. Make a couple amazing levels as add ons for big games, ones that become mainstream played daily. Then set up a company that does contract level design and mention your success, maybe that will make you some money.
Torque Owner Danny Ngan
Also, just because someone can build a level doesn't mean it will flow and play nicely. Which software you use is irrelevant, because that is usually dictated by the engine you work with. At the company where I work, we use Maya for everything. Level designers, environment artists, effects artists, character modelers, animators -- we all work in Maya. We also have in-house tools for level-related tasks (camera placement, portals, markers, etc). It all depends on what technologies you are working with.