TSIntegerSet::setAll: out of range
by Mak Andrew · in Torque Game Engine · 07/18/2006 (7:28 pm) · 0 replies
I have a dts files that contain more than 192 objects. When i tried it, it gives me the above error.
Then i increase the MAX_TS_SET_SIZE to 12 * 32, i do manage to load, BUT all the objects just vanished!!!
What i did is to remove the number of objects til 192 and load it again without changing the code, the objects appeared as per normal, but when i add another simple box in, all the objects vanished again
Then i increase the MAX_TS_SET_SIZE to 12 * 32, i do manage to load, BUT all the objects just vanished!!!
What i did is to remove the number of objects til 192 and load it again without changing the code, the objects appeared as per normal, but when i add another simple box in, all the objects vanished again
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