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How to create a new particle?

by Andre Prior · in Torque Game Builder · 07/17/2006 (12:49 pm) · 8 replies

Can anybody tell me a quick way to create a new particle?

Thank you

#1
07/17/2006 (1:58 pm)
You're kidding right?

It's trivial within the engine itself.

If you are looking for scripting tips, you can get a bunch at

tdn.garagegames.com/wiki/Torque_2D/Particle_Engine.
#2
07/17/2006 (2:09 pm)
Noi I cant found the function. All I see is level and animation editor.
#3
07/17/2006 (2:16 pm)
Can i only create particles by coding them?
#4
07/17/2006 (2:25 pm)
No, you can create new particles through the level builder as well. There is a tutorial included in the documentation that covers all this. Look in your feature tutorials folder for Particle Effects.pdf.
#5
07/17/2006 (2:27 pm)
Go to the particle tab under create tab and grab the box with the words "test texture" into the camara veiw. Now click on the edit tab to edit it.
#6
07/17/2006 (4:32 pm)
It's a little counter-intuitive; but you create a new particle by editing an existing one. [The newEffect.eff that comes preloaded in an empty project is simply a starter particle effect that can be edited and saved.] There is no actual Create New Particle button or menu item.
#7
07/17/2006 (5:12 pm)
There are tutorials about this in your documentation folder.
#8
07/18/2006 (1:08 am)
Ahh thank you!