Map2Dif
by Joe O · in Torque Game Engine · 07/17/2006 (7:51 am) · 1 replies
Since I can't seem to find a decent version of map2dif out there can someone please post some instructions on how I might compile the thing on a Mac. I was able to build the TGE without many issues but it is getting extremely annoying to find no real Mac support for anything else.
Torque Owner Joe O
Average Joe Software
For any of you working on the mac that need it here's what I did, hope it helps.
I opened the Torque Engine project in Xcode and selected the map2dif plus project to build. It didn't build. It was missing a basgram.cc file but the file is actually BASgram.cc - once I changed that reference I was able to build the map2dif plus target. I have no clue if it works or segfaults yet... We'll see ;)
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And I tested it - it works! :D