Game Development Community

Map2Dif

by Joe O · in Torque Game Engine · 07/17/2006 (7:51 am) · 1 replies

Since I can't seem to find a decent version of map2dif out there can someone please post some instructions on how I might compile the thing on a Mac. I was able to build the TGE without many issues but it is getting extremely annoying to find no real Mac support for anything else.

#1
07/17/2006 (8:24 am)
Ok, I figured out how to get a map2dif to compile...

For any of you working on the mac that need it here's what I did, hope it helps.

I opened the Torque Engine project in Xcode and selected the map2dif plus project to build. It didn't build. It was missing a basgram.cc file but the file is actually BASgram.cc - once I changed that reference I was able to build the map2dif plus target. I have no clue if it works or segfaults yet... We'll see ;)

...

And I tested it - it works! :D