enum MaskBits
by Badguy · in Torque Game Engine · 04/23/2002 (5:35 am) · 1 replies
How come this Evil Culprit keeps removing class's from classview ??
no matter where I place it .. it decides what class's it wants to have in classview.
(Visual Studio 6.0)
notice all the missing class's that are added to the project .. cutting the enum MaskBits from the class
Pop in come's the class into classview
paste it back in its fine
save it.. Bang most times the class dissapears..
sometimes it will stay
I would like to know what cause's this if anyone has a clue.
Thanks :)
no matter where I place it .. it decides what class's it wants to have in classview.
(Visual Studio 6.0)
notice all the missing class's that are added to the project .. cutting the enum MaskBits from the class
Pop in come's the class into classview
paste it back in its fine
save it.. Bang most times the class dissapears..
sometimes it will stay
I would like to know what cause's this if anyone has a clue.
Thanks :)
About the author
Torque Owner Mike Nelson