Game Development Community

Standard size / reference for models

by Tim Heldna · in Torque Game Engine · 07/09/2006 (10:02 am) · 2 replies

Hi all,

What's a good reference for a standard size of a human player in Torque?

I'm speculating the Kork character that ships with the engine might be too big for a human. I have also noticed that people selling human player content packs seem to scale their models down, much smaller than kork.

So how tall is Kork, he looks around 2.1 metres.

What do people making player or weapon content packs go by in order to size their models?

Any information would be appreciated, thanks.

- Tim

#1
07/09/2006 (10:51 am)
Well.. 1 unit in torque should equal 1 meter. I make my stuff to scale in lightwave. but kork seems a little bigger then 2.1 meters when compared to my characters i export.
#2
07/09/2006 (11:34 am)
The orc (or Kork, as you said) is actually 2.4 units tall.