Game Development Community

Inventory

by Danny Mejia · in Torque Game Builder · 07/07/2006 (6:10 pm) · 2 replies

What would be the best way for an inventory system for TBG? Should I do the same way that u would do it in TGE or not?

#1
07/07/2006 (10:56 pm)
Depends on your game... if it is written mostly in script I would make heavy use of dynamic fields on the objects that have an inventory(ie. like in TGE).
#2
07/08/2006 (6:24 am)
Thanks Oliver.