Self-Illumination Map?
by iHugMedia · in Torque Game Engine · 07/06/2006 (2:51 am) · 7 replies
I've run into a bit of a sticky puddle with my game, some of my DTS objects need to appear glowing, but the glowing areas are baked into the texture rather than being a seperate part of the mesh. I've tried making a self-illumination map and adding it to the material slot, but that (quite obviously now) didn't work.
I know that the popular choice would be to seperate the mesh and apply a material with the self-illumination turned on to the area, but thats kind of hard as the mesh is com plex and I've already finished UV-Mappinig and painting it.
Is there a way to add any sort of "Glow" map to a DTS object in TLK?
I know that the popular choice would be to seperate the mesh and apply a material with the self-illumination turned on to the area, but thats kind of hard as the mesh is com plex and I've already finished UV-Mappinig and painting it.
Is there a way to add any sort of "Glow" map to a DTS object in TLK?
About the author
Pretentious arts student
#2
Thanks John.
07/06/2006 (6:33 pm)
Okay, I added a two-polygon plane in front of the glowing areas with a self-illuminated texture attached and it works well for now.Thanks John.
#3
07/06/2006 (6:56 pm)
Can you show us what it looks like? I'd be interested.
#4
It gives a nice effect imo, but would be better if it were baked into the texture.
07/06/2006 (8:15 pm)
Sure
It gives a nice effect imo, but would be better if it were baked into the texture.
#5
07/06/2006 (8:42 pm)
Interesting, thanks. What is that object he's holding?
#6
In the future everything will glow (I just watched Lawnmower Man II), so I thought I'd have all the unessesary objects glowing (The game isn't meant to be too serious).
EDIT: Alot of people say my images are very dark on their screens, my monitors are brighter than most for some reason.
07/06/2006 (8:54 pm)
Sort of a futuristic fire extiguisher.In the future everything will glow (I just watched Lawnmower Man II), so I thought I'd have all the unessesary objects glowing (The game isn't meant to be too serious).
EDIT: Alot of people say my images are very dark on their screens, my monitors are brighter than most for some reason.
#7
07/06/2006 (8:57 pm)
Gotcha. Thanks...
Torque Owner John Kabus (BobTheCBuilder)