PlatformThread.h & pausing/sleeping
by Paul Griffiths · in Torque Game Engine · 07/03/2006 (2:19 pm) · 1 replies
Im using platformThread.h, how do you sleep? Thanks.
while (true) {
if (clients.size() > 0) {
Con::printf("Sending image...");
} else {
// how to pause here,for 10 miliseconds?
}
}
Torque Owner Paul Griffiths