Game Development Community

Animating Left Hand

by Jorge Luis Gandulfo · in Torque Game Engine · 07/03/2006 (1:11 am) · 2 replies

I need the left hand to always hold the gun, instead of be floating arround, is there a way to make it move to a node position, kinda attaching it? in realtime

I didn't come up with any possible idea so far, anyone?

Thanks

#1
07/04/2006 (4:59 pm)
If you have a mountpoint on your hand that is linked to your animations, then the mountpoint and any weapons mounted to it should move fine.
#2
07/04/2006 (11:38 pm)
Weapons can be mounted to 1 node, wich is normally the right hand node, while the left hand is left there on its own controlled via animations, this force you to create 1 animation for each weapon that needs the left hand to be in a diff position.

Since there is no point in moving the left hand, what i want to do is automatically make the left hand follow a node in the gun (that would be kinda mounting the left hand on the gun, the opposite of mounting the weapon on the hand), this will result in the player always holding the gun with both hands, and not only the right one..