Import/exportCachedFont
by Tim Kin Chu · in Torque Game Builder · 06/30/2006 (1:41 am) · 8 replies
I want to make custom font text and I have read the
www.garagegames.com/mg/forums/result.thread.php?qt=33501
and see this function .
Can anyone tell me how to use this????
exportCachedFont(fontName, size, fileName, padding, kerning)
what is the padding and kerning stand for???
www.garagegames.com/mg/forums/result.thread.php?qt=33501
and see this function .
Can anyone tell me how to use this????
exportCachedFont(fontName, size, fileName, padding, kerning)
what is the padding and kerning stand for???
#2
tdn.garagegames.com/wiki/TorqueUnicode
can some one tell the content about it?
07/09/2006 (8:57 pm)
But I cant access the tdn.garagegames.com/wiki/TorqueUnicode
can some one tell the content about it?
#3
07/09/2006 (9:02 pm)
It's now in TGB Reference > Console Functions > Fonts
#4
this???
I cant found that........
07/09/2006 (9:47 pm)
tdn.garagegames.com/wiki/TorqueScript_Console_Functionsthis???
I cant found that........
#5
07/09/2006 (9:48 pm)
TGB Reference. PDF on your disk, in the docs folder.
#8
07/10/2006 (4:26 pm)
It should be in the latest version of TGB :) As Alex said.

Torque Owner Alex Rice
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