Game Development Community

Set Level of Detail as a Preference?

by Mike Berg · in Torque Game Engine · 06/27/2006 (2:21 pm) · 1 replies

Is there a way to set a "Maximum Level of Detail" preference for a game? If some computers have older video cards, it would be nice to support them by allowing them to set that the game should never load the really high-poly models.

My thinking is that this would allow for increased performance on older machines, without sacrificing great-looking models for the higher-end gamers. Is this possible?

#1
06/27/2006 (3:19 pm)
There are a number of preferences and parameters affecting LOD that allow you to customize how it's calculated. You might want to look at the Tribes 2 prefs GUI to get an idea of what they are; I don't have a list of hand. (You could also try searching for "detail" in the source.)